Here is the second in a small series of posts about the development of the Gringo 40's Alamo game for Salute 2013. The first post was before Christmas and covered the building of the chapel. Here is the page if you missed it first time:
and scroll down the page to part 1
Stage two involves making most of the rest of the compound. The game is on a 8ft x 6ft table so the whole Alamo complex model has to be scaled down to fit. I decided to cut out the footprints of the various buildings and lay them out on the boards to see how the arrangement looked. Once I was happy with these buildings I could fill in the gaps.
The buildings are all made from 10mm thick foam board. I used this thick board to give the walls the satisfying thickness that made them look right.
I also covered the rest of the buildings in Daz.
It all looked a bit odd at this stage but I then added render all over the structures except for the carved stone areas. I use internal filler- any cheap stuff that you mix with water and it seems to work well.
That is it for this one. The next one should see these sections finished as well as details on building redoubts and other extra bits.